Seventeen/Sixty-One
A downloadable game-fandom for Windows
Seventeen/Sixty-One was developed to interrogate the connections between 3D text object, 2D image, 2D animation video, and NPC in the VR gamespace. Based on my interview and collaboration with Tang Fei, Seventeen/Sixty-One serves is a VR visual novel from my adaptation and modification of Tang Fei's two short stories, "1761" and "Spore".
Maximalism HyperBody (referred to as HyperBody) is a VR game that features a series of game levels designed in the Unity game engine and the Wwise sound engine, alongside non-VR online spaces based on Mozilla Hubs. These game levels comprise the HyperBody VR game, which showcases the process of creating, describing, and evaluating the cosmotechnics of game-fandom. Through practices such as modding, crossover, shipping, non-collision physics, and bills of quantities, as well as digital ethnography, and exhaustive evaluation methods, an audio-visual cosmotechnics of game-fandom is established.
Narrative Support: Tang Fei and Yueer Zhong
Space Support: Aristo Yong and Yueer Zhong
Sound Support and Credit: GrannysMilkProductsPlant
Music Remix:
Let It Rain - Pinkray
Ballad of Maxwell Demon - Shudder to Think
The Peony Pavilion - Qian Yuting
True Love - Shao Rong @qingbodejiangxiang and @huanger117
Yi Ge Ren Zai Tu Shang - Tat Ming Pair
Tora - Pieces Of Ice
Shipping:
Seventeen/Sixty-one
Chinese Boys Love Novel:
Wan Ku by Gong Zi Huan Xi
Status | Prototype |
Platforms | Windows |
Release date | Aug 30, 2020 |
Author | FSCHOOL |
Genre | Visual Novel, Adventure, Rhythm |
Made with | Unity |
Tags | artgame, Atmospheric, Experimental, Fangame, Fantasy, LGBT, Queer, Virtual Reality (VR) |
Code license | Artistic License 2.0 |
Asset license | Creative Commons Attribution_NonCommercial v4.0 International |
Average session | About an hour |
Languages | English, Chinese (Simplified) |
Inputs | Oculus Rift, HTC Vive, Oculus Quest, Windows Mixed Reality, Valve Index |
Accessibility | One button |
Links | HyperBody |
Download
Install instructions
To play the VR game, you will need an HTC VIVE pro, Oculus Rift S, or Oculus Quest 2 with a Link Cable (or Air Link) connected to a PC or laptop running on Windows. The recommended graphics card is the GeForce 20 series.
Unzip the file and open "1761 Copy 0.1 for KADIST.exe", then select at least "Very High" for graphics quality and click "Play".
Use the thumbsticks (for Oculus controllers) or trackpads (for VIVE controllers) to move in the direction you face, and rotate your head to control the direction.
It is recommended to sit on a swivel chair and have full body movement. To avoid motion sickness, press the thumbsticks or trackpads slightly, move slowly, and adjust your speed as needed.
Navigating the VR gamespace is like a walking simulator; approach the portal (which looks like an "eye") to enter another game level.
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